AI Insights · Timothy · July 2025
Top 5 io Games Performance on Unified Platform in UAE Q2 2025
Explore the performance trends of the top 5 io games in the UAE during Q2 2025, with insights on downloads, revenue, and active users.
The second quarter of 2025 saw varied performance among the top 5 io games in the United Arab Emirates on the unified platform. Here's a closer look at each game's trends in downloads, revenue, and active users, based on data from Sensor Tower.
Paper.io 2 from Voodoo showed fluctuating revenue, reaching approximately $710 in early April, then dipping to $224 by late April before recovering to $542 by late June. Downloads started strong at 12.8K in the first week of April, dipped mid-quarter, and peaked again at 9.5K at the end of June. Active users remained relatively stable, hovering around 30K to 33K throughout the quarter.
Snake Clash! by Supercent, Inc. experienced a gradual increase in revenue, starting at $241 and climbing to $428 by the end of June. Downloads decreased from 11.5K to 4K by late April, then increased to 8.6K by the end of June. Active user numbers showed a notable rise from 66.5K to 69.4K over the quarter.
Agar.io by Miniclip.com had a relatively stable revenue pattern, peaking at $319 in early May. Downloads remained low, fluctuating between 200 and 300 weekly. Active users showed a slight decrease, ending the quarter at around 1.7K.
State.io - Conquer the World from AI Games FZ started with a modest revenue of $78, peaking at $175 in late April, and ending at $161 in June. Downloads increased from 1.4K to 2.7K by the end of the quarter. Active users rose steadily from 6.7K to nearly 9K.
Worms Zone .io — Hungry Snake by Azur Interactive Games Limited had a low revenue, with a peak of $201 in mid-May. Downloads were steady, ranging from 1.3K to 2.3K throughout the quarter. Active users showed minor fluctuations, maintaining around 10K to 12K.
For more detailed insights into these trends, visit Sensor Tower.